In the year 1895, in South London; there is a mansion that functions as an orphanage run by Matron Caroline. La Matrona takes more abandoned children to the orphanage every day, it has been working there for a short time. A night like any other La Matrona takes one more child to the mansion, with this one there are already 66. That same night, La Matrona begins to take the children one by one and takes them downstairs to kill them, in order to make a dark ritual that will grant him immortality, will our protagonist be agile enough to elude the matron and escape from the orphanage?


Team:

Sebastián Herrera: Game Producer, Gameplay Designer, UI - UX designer, 3D modeling artist

Alejandro López: Gameplay Developer, Assistant producer, 3D modeling artist

Alonso Mejía:  3D modeling artist, Gameplay Developer

Camilo Andrés Melo: 3D modeling artist, Gameplay Developer

Juan José Pérez: 3D modeling artist, Gameplay Developer

Luis Fernando Ruiz: 3D modeling artist

Marian Johanna Piedrahita: 3D modeling artist

David Arrubla: Sound designer/ Composer.



Comments

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You can kill the monster pointing the flashlight on his back

nice creepy but need fix